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- - Aphorism.RU https://www.aphorism.ru/ Афоризмы, мысли, фразы ru-ru - NN 4 (Юмор) https://www.aphorism.ru/author/a7920.shtml Для борьбы с наркотиками выведена новая порода собак - дурь-терьер. Мало того, что она безошибочно находит наркотики, она еще и загрызает наркоторговца насмерть! 2005-08-26

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Вы здесь » Calisto » Механика » Характеристики бафов, селфов и пассивок


Характеристики бафов, селфов и пассивок

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1

Acumen 1
         Casting Spd. +15%

Acumen 2
Casting Spd. +23%

Acumen 3
Casting Spd. +30%

Advanced Block 1
Shield P.Def. +60%

Advanced Block 2
Shield P.Def. +80%

Advanced Block 3
Shield P.Def. +100%

Agility 1
Evasion +2

Agility 2
Evasion +3

Agility 3
Evasion +4

Angelic Icon 1
P.Def. +50%, M.Def. +50%, HP restored from heals -80%

Angelic Icon 2
P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +69, Speed +20, Atk. Spd. +20%, HP restored from heals -80%

Angelic Icon 3
P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +100, Speed +30, Atk. Spd. +30%, HP restored from heals -80%

Arcane Chaos
Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24

Arcane Disruption 1+
Casting Spd. -23%

Arcane Protection
Cancel resistance +30%, Debuff resistance +20%

Armor Crush
P.Def. -30%, M.Def. -30%

Assassin Servitor
Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%

Attack Aura 1
P.Atk. +8%

Attack Aura 2
P.Atk. +12%

Aura Flare
All Magic Damage -50%, this includes the Aura you cast to get the debuff

Battle Roar 1
HP +10%, heals the amount added

Battle Roar 2
HP +15%, heals the amount added

Battle Roar 3
HP +20%, heals the amount added

Battle Roar 4
HP +25%, heals the amount added

Battle Roar 5
HP +30%, heals the amount added

Battle Roar 6
HP +35%, heals the amount added

Bear Spirit Totem
P.Atk. +20%, Speed -30%, Critical Damage +20%

Berserker Spirit 1
P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%

Berserker Spirit 2
P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%

Bison Spirit Totem
At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100; At 30% or less HP - Critical changes from +100 to +400.

Blazing Skin 1
Reflect 10% of melee range physical damage back on the attacker

Blazing Skin 2
Reflect 15% of melee range physical damage back on the attacker

Blazing Skin 3
Reflect 20% of melee range physical damage back on the attacker

Bless Shield 1
Shield Block Rate +30%

Bless Shield 2
Shield Block Rate +40%

Bless Shield 3
Shield Block Rate +50%

Bless Shield 4
Shield Block Rate +60%

Bless Shield 5
Shield Block Rate +70%

Bless Shield 6
Shield Block Rate +80%

Bless the Body 1
HP +10%

Bless the Body 2
HP +15%

Bless the Body 3
HP +20%

Bless the Body 4
HP +25%

Bless the Body 5
HP +30%

Bless the Body 6
HP +35%

Bless the Soul 1
MP +10%

Bless the Soul 2
MP +15%

Bless the Soul 3
MP +20%

Bless the Soul 4
MP +25%

Bless the Soul 5
MP +30%

Bless the Soul 6
MP +35%

Blessing of Noblesse
this buff falls on death but none of your other buffs do

Blessing of Queen 1
Critical +25%, Critical Damage +20%

Blessing of Queen 2
Critical +27%, Critical Damage +22%

Blessing of Queen 3+
Critical +30%, Critical Damage +25%

Blessing of Sagittarius
Physical Skill Reuse Delay -??

Blessing of Seraphim 1
MP regen per tick +30%

Blessing of Seraphim 2
MP regen per tick +32%

Blessing of Seraphim 3+
MP regen per tick +35%

Blessings of Pa'agrio 1
P.Def. +8%

Blessings of Pa'agrio 2
P.Def. +12%

Blessings of Pa'agrio 3
P.Def. +15%

Blinding Blow
Speed +40%

Blizzard
Speed -45%

Block Shield
P.Def. -10%

Block Wind Walk
Speed -10%

Body of Avatar 1
HP +10%

Body of Avatar 2
HP +15%

Body of Avatar 3
HP +20%

Body of Avatar 4
HP +25%

Body of Avatar 5
HP +30%

Body of Avatar 6
HP +35%

Bright Servitor 1
M.Atk. +55%

Bright Servitor 2
M.Atk. +65%

Bright Servitor 3
M.Atk. +75%

Chant of Battle 1
P.Atk. +8%

Chant of Battle 2
P.Atk. +12%

Chant of Battle 3
P.Atk. +15%

Chant of Eagle 1
Accuracy +2

Chant of Eagle 2
Accuracy +3

Chant of Eagle 3
Accuracy +4

Chant of Evasion 1
Evasion +2

Chant of Evasion 2
Evasion +3

Chant of Evasion 3
Evasion +4

Chant of Fire 1
M.Def. +15%

Chant of Fire 2
M.Def. +23%

Chant of Fire 3
M.Def. +30%

Chant of Flame 1
Casting Spd. +15%

Chant of Flame 2
Casting Spd. +23%

Chant of Flame 3
Casting Spd. +30%

Chant of Fury 1
Atk. Spd. +15%

Chant of Fury 2
Atk. Spd. +33%

Chant of Predator 1
Critical +20%

Chant of Predator 2
Critical +25%

Chant of Predator 3
Critical +30%

Chant of Rage 1
Critical Damage +30%

Chant of Rage 2
Critical Damage +40%

Chant of Rage 3
Critical Damage +50%

Chant of Revenge 1
Reflect 10% of melee range physical damage back on the attacker

Chant of Revenge 2
Reflect 15% of melee range physical damage back on the attacker

Chant of Revenge 3
Reflect 20% of melee range physical damage back on the attacker

Chant of Shielding 1
P.Def. +8%

Chant of Shielding 2
P.Def. +12%

Chant of Shielding 3
P.Def. +15%

Chant of Spirit
Cancel resistance +30%, Debuff resistance +20%

Chant of Vampire 1
Recover 6% of melee physical damage as HP

Chant of Vampire 2
Recover 7% of melee physical damage as HP

Chant of Vampire 3
Recover 8% of melee physical damage as HP

Chant of Vampire 4
Recover 9% of melee physical damage as HP

Chant of Victory
HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%

Charm of Luck
Reduce Drop Penalty

Clarity 1
Skill MP Consumption -4%

Clarity 2
Skill MP Consumption -8% on the second cost only (There are 2 seperate times when a skill uses mp - when you use it and when it is finally cast. Clarity acts only on the second cost.

Clarity 3
Skill MP Consumption -10%

Concentration 1
Chance of casting interruption -18%

Concentration 2
Chance of casting interruption -25%

Concentration 3
Chance of casting interruption -36%

Concentration 4
Chance of casting interruption -42%

Concentration 5
Chance of casting interruption -48%

Concentration 6
Chance of casting interruption -53%

Cripple 1-5
Speed -30%

Cripple 6+
Speed -45%

Curse Chaos 1
Accuracy -12

Curse Chaos 2+
Accuracy -13

Curse Disease 1+
Amount restored from Heals -50%

Curse Gloom
M.Def. -23%

Curse of Abyss
M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30%

Curse of Doom
Physical+Magical Skill Silence

Curse of Shade 1
P.Def. -6%, M.Def. -6%

Curse of Shade 2
P.Def. -8%, M.Def. -8%

Curse of Shade 3+
P.Def. -10%, M.Def. -10%

Curse: Weakness 1
P.Atk. -17%

Curse: Weakness 2-5
P.Atk. -20%

Curse: Weakness 6+
P.Atk. -23%

Dance of Aqua Guard
Resistance to Water attribute +30%

Dance of Concentration
Casting Spd. +30%, Chance of casting interruption -30%

Dance of Earth Guard
Resistance to Earth attribute +30%

Dance of Fire
Critical Damage +50%

Dance of Fury
Atk. Spd. +15%

Dance of Inspiration
Accuracy +4

Dance of Light
Makes physical attacks Holy attribute

Dance of Medusa
Petrify

Dance of Mystic
M.Atk. +20%

Dance of Protection
Fall damage -30%

Dance of Shadow
Speed -50%, Avoid Agro 100%

Dance of Siren
Magic Critical Rate +200%

Dance of Vampire
Recover 8% of melee physical damage as HP

Dance of Warrior
P.Atk. +12%

Dark Vortex
MP Regen per tick -12, Resistance to Darkness attribute -30%

Dash 1
Speed +40%

Dash 2
Speed +66%

Dead Eye 1
P.Atk. +124, Accuracy +1, Atk. Spd. -20%, Critical Damage +??

Dead Eye 2
P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +15-20%

Dead Eye 3
P.Atk. +145, Accuracy +2, Atk. Spd. -20%, Critical Damage +??

Dead Eye 4
P.Atk. +155, Accuracy +2, Atk. Spd. -20%, Critical Damage +??

Dead Eye 5-6
P.Atk. +??, Accuracy +??, Atk. Spd. -20%, Critical Damage +??

Dead Eye 7
P.Atk. +188, Accuracy +3, Atk. Spd. -20%, Critical Damage +??%

Dead Eye 8
P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%

Death Whisper 1
Critical Damage +30%

Death Whisper 2
Critical Damage +40%

Death Whisper 3
Critical Damage +50%

Decrease Weight 1
Weight Penalty +3000

Decrease Weight 1
Weight Penalty +6000

Decrease Weight 1
Weight Penalty +9000

Defense Aura 1
P.Def. +8%

Defense Aura 2
P.Def. +12%

Deflect Arrow 1
Bow Damage -16%

Deflect Arrow 2
Bow Damage -19%

Deflect Arrow 3
Bow Damage -22%

Deflect Arrow 4
Bow Damage -25%

Demon Wind
Amount restored from Heals -50%

Demonic Blade Dance 1-3
P.Atk. -10%, M.Atk. -10%

Demonic Blade Dance 4-5
P.Atk. -15%, M.Atk. -15%

Demonic Blade Dance 6-7
P.Atk. -20%, M.Atk. -20%

Demonic Blade Dance 8-9
P.Atk. -25%, M.Atk. -25%

Demonic Blade Dance 10
P.Atk. -30%, M.Atk. -30%

Divine Protection
Resistance to Darkness attribute +30%

Duelist Spirit 1
Atk. Spd. +8%, PVP damage +??

Duelist Spirit 2
Atk. Spd. +12%, PVP damage +??

Earth Chant 1
P.Def. +5%, does not stack with Greater Might or War Chant.

Earth Chant 2
P.Def. +10%, does not stack with Greater Might or War Chant.

Earth Chant 3
P.Def. +15%, does not stack with Greater Might or War Chant.

Elemental Protection
Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%

Empower 1
M.Atk. +55%

Empower 2
M.Atk. +65%

(Greater) Empower 3
M.Atk. +75%

Entangle 1
Speed -30%

Entangle 2+
Speed -45%

Evade Shot 1
Evasion +6

Eye of Pa'agrio
Critical Damage +50%

Fell Swoop
Polearm Arc +??

Final Servitor
HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%

Fire Vortex
Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%, Resistance to Water attribute +??%

Fist Fury
Atk. Spd. +25%

Focus 1
Critical +20%

Focus 2
Critical +25%

Focus 3
Critical +30%

Focus Attack 1-2
Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target

Focus Attack 3
Accuracy +?, Critical Damage +?, Polearm can hit only 1 target

Focus Attack 4
Accuracy +5, Critical Damage +?, Polearm can hit only 1 target

Focus Attack 5
Accuracy +?, Critical Damage +?, Polearm can hit only 1 target

Focus Chance
Critical Chance from front -30%, Critical Chance from side +30%, Critical Chance from back +60%

Focus Death
Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90%

Focus Power
Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60%

Fortune of Noblesse
drop penalty reduced

Freezing Skin 1
Reflect 10% of melee range physical damage back on the attacker

Freezing Skin 2
Reflect 15% of melee range physical damage back on the attacker

Freezing Skin 3
Reflect 20% of melee range physical damage back on the attacker

Freezing Strike 1+
Speed -30%

Frenzy 1
With Sword or Blunt: P.Atk. +100%, With 2hs/2hb: Accuracy +4, P.Atk. +150.2%, With other weapon: P.Atk. +???%

Frenzy 2
With Sword or Blunt: P.Atk. +150%, With 2hs/2hb: Accuracy +4, P.Atk. +199.4%, With other weapon: P.Atk. +20%

Frenzy 3
With Sword or Blunt: P.Atk. +200%, With 2hs/2hb: Accuracy +4, P.Atk. +301.95%, With other weapon: P.Atk. +???%

Frost Bolt 1+
Speed -30%

Gift of Queen 1
P.Atk. +6%, Accuracy +2

Gift of Queen 2
P.Atk. +8%, Accuracy +2

Gift of Queen 3+
P.Atk. +10%, Accuracy +2

Gift of Seraphim 1
Reuse Delay -30%

Gift of Seraphim 2
Reuse Delay -32%

Gift of Seraphim 3+
Reuse Delay -35%

Glory of Pa'agrio 1
M.Def. +15%

Glory of Pa'agrio 2
M.Def. +23%

Glory of Pa'agrio 3
M.Def. +30%

Greater Magic Haste Potion
Casting Spd. +30%

Greater Might 1
P.Atk. +4%, does not stack with Greater Shield or Earth Chant.

Greater Might 2
P.Atk. +7%, does not stack with Greater Shield or Earth Chant.

Greater Might 3
P.Atk. +10%, does not stack with Greater Shield or Eart Chant.

Greater Shield 1
P.Def. +5%, does not stack with Greater Might or War Chant.

Greater Shield 2
P.Def. +10%, does not stack with Greater Might or War Chant.

Greater Shield 3
P.Def. +15%, does not stack with Greater Might or War Chant.

Greater Quick Step Potion
Speed +33

Greater Swift Attack Potion
Atk. Spd. +33%

Guidance 1
Accuracy +2

Guidance 2
Accuracy +3

Guidance 3
Accuracy +4

Guts 1
P.Def. +100%

Guts 2
P.Def. +150%

Guts 3
P.Def. +200%

Hamstring 1+
Speed -45%

Hamstring Shot
Speed -45%

Haste 1
Atk. Spd. +15%

Haste 2
Atk. Spd. +33%

Haste Potion
Speed +20

Hawk Eye 1
P.Def. -10%, Accuracy +6

Hawk Eye 2
P.Def. -10%, Accuracy +8

Hawk Eye 3
P.Def. -10%, Accuracy +10

Hawk Spirit Totem
Accuracy +6, Critical +100, Critical Damage +??

Herb of Atk. Speed
Atk. Spd. +33%

Herb of Casting Spd.
Casting Spd. +30%

Herb of Critical Attack
Critical +30%

Herb of Magic
M.Atk. +75%

Herb of Speed
Speed +33

Herb of Strength
P.Atk. +15%

Heroic Berserker
Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance +??, Heals are ??% more effective

Heroic Dread
Speed +?? (this is a fear debuff)

Heroic Grandeur
P.Def. -??, M.Def. -??, Evasion -??, Shield Block Rate -??, Magic Resistance (?) +??, Blocks all Physical and Magical effects (?)

Heroic Miracle
P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function

Heroic Valor
P.Atk. +250, P.Def. +500, Cancel resistance +??

Hex
P.Def. -23%

Holy Resistance 1
Resistance to Holy attribute +15%

Holy Resistance 2
Resistance to Holy attribute +23%

Holy Resistance 3
Resistance to Holy attribute +30%

Holy Weapon
Makes physical attacks Holy attribute

Hot Springs Cholera 1
Accuracy +3

Hot Springs Cholera 2
Accuracy +6, Evasion -3

Hot Springs Cholera 3
Accuracy +8, Evasion -3

Hot Springs Cholera 4
Accuracy +10, Evasion -3

Hot Springs Cholera 5
Accuracy +6, Evasion -5

Hot Springs Cholera 6-7
Evasion -5

Hot Springs Cholera 8-9
Evasion -8

Hot Springs Cholera 10
Evasion -10

Hot Springs Malaria 1
Casting Spd. +4%

Hot Springs Malaria 2
Casting Spd. +8%, MP Cost -4%

Hot Springs Malaria 3
Casting Spd. +12%, MP Cost -4%

Hot Springs Malaria 4
Casting Spd. +16%, MP Cost -4%

Hot Springs Malaria 5
Casting Spd. +8%, MP Cost -8%

Hot Springs Malaria 6-7
MP Cost -8%

Hot Springs Malaria 8-9
MP Cost -12%

Hot Springs Malaria 10
MP Cost -16%

Howl
P.Atk. -23%

Ice Bolt 1+
Speed -30%

Ice Vortex
Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%, Resistance to Fire attribute +??%

Infernal Weapon
Makes physical attacks Fire attribute

Invigor 1
Resistance to Bleed attribute +30%

Invigor 2
Resistance to Bleed attribute +40%

Invigor 3
Resistance to Bleed attribute +50%

Iron Will 1
M.Def. +15%

Iron Will 2
M.Def. +23%

Iron Will 3
M.Def. +30%

Judgment 1-5
Critical Damage -25%

Judgment 6-9
Critical Damage -30%

Judgment 10
Critical Damage -35%

Kiss of Eva 1
Breath Guage +400%

Kiss of Eva 2
Breath Guage +600%

Light Vortex
Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30%

Lionheart 1
Resistance to Shock, Hold, Sleep, Paralyze attributes +40%, Cancel Resistance +??

Lionheart 2
Resistance to Shock, Hold, Sleep, Paralyze attributes +60%, Cancel Resistance +??

Lionheart 3
Resistance to Shock, Hold, Sleep, Paralyze attributes +80%, Cancel Resistance +??

Magic Barrier 1
M.Def. +23%

Magic Barrier 2
M.Def. +30%

Magic Haste Potion
Casting Spd. +23%

Magical Backfire
Skill MP Consumption +??

Magical Mirror
Reflect magical debuffs at a 30% probability, physical at a 10% probability.

Majesty 1
P.Def. +7%, Evasion -2

Majesty 2
Evasion -4

Majesty 3
Evasion -6

Mana Regeneration 1
MP Regen per tick +1.72

Mana Regeneration 2
MP Regen per tick +2.16

Mana Regeneration 3
MP Regen per tick +2.74

Mana Regeneration 4
MP Regen per tick +3.09

Mass Block Wind Walk
Speed -10%

Mass Curse of Shade 1
P.Def. -6%, M.Def. -6%

Mass Curse of Shade 2
P.Def. -8%, M.Def. -8%

Mass Curse of Shade 3+
P.Def. -10%, M.Def. -10%

Mass Gloom
M.Def. -??

Mass Shield Block
P.Def. -10%

Mass Slow 1+
Speed -45%

Mass Surrender to Fire
Resistance to Fire attribute -??, Resistance to Water attribute +??%

Mass Surrender to Water
Resistance to Water attribute -??, Resistance to Fire attribute +??%

Mass Surrender to Wind
Resistance to Wind attribute -??, Resistance to Earth attribute +??%

Mental Shield 1
Resistance to Hold, Sleep, Derangement +50%

Mental Shield 2
Resistance to Hold, Sleep, Derangement +60%

Mental Shield 3
Resistance to Hold, Sleep, Derangement +70%

Mental Shield 4
Resistance to Hold, Sleep, Derangement +80%

Might 1
P.Atk. +8%

Might 2
P.Atk. +12%

Might 3
P.Atk. +15%

Mighty Servitor 1
P.Atk. +8%

Mighty Servitor 2
P.Atk. +12%

Mighty Servitor 3
P.Atk. +15%

Ogre Spirit Totem
P.Def. +30%, M.Def. +30%, Evasion -9, Speed -30%

Pa'agrian Gift 1
P.Atk. +8%

Pa'agrian Gift 2
P.Atk. +12%

Pa'agrian Gift 3
P.Atk. +15%

Pa'agrian Haste 1
Speed +20

Pa'agrian Haste 2
Speed +33

Phantom Cubic
P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%

Physical Mirror
Reflect physical debuffs at a 30% probabilitym magical at a 10% probability.

Potion of Alacrity
Atk. Spd. +15%

Power Break 1-2
P.Atk. -20%

Power Break 3+
P.Atk. -23%

Prayer 1
Heal Power +8%

Prayer 2
Heal Power +10%

Prayer 3
Heal Power +12%

Prophecy of Fire
HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10%

Prophecy of Water
MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%

Prophecy of Wind
Accuracy +4, Evasion +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%

Psycho Symphony 1-3
Speed +??, Atk. Spd. -10%, Casting Spd. -10%

Psycho Symphony 4+
Speed +??, Atk. Spd. -??, Casting Spd. -??

Puma Spirit Totem
Atk. Spd. +20%, Accuracy +6

Rabbit Spirit Totem
P.Atk. -30%, Evasion +12, Speed +30%, Accuracy -9

Rage 1
Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +45%, With 2hs/2hb: Accuracy +2, P.Atk. +55.4%, With other weapon: P.Atk. +??

Rage 2
Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +55%, With 2hs/2hb: Accuracy +4, P.Atk. +64.085%, With other weapon: P.Atk. +20%

Rage of Pa'agrio 1
P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%

Rage of Pa'agrio 2
P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%

Rapid Fire 1
P.Atk. +62, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 2
P.Atk. +67, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 3
P.Atk. +73, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 4
P.Atk. +78, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 5
P.Atk. +83, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 6
P.Atk. +??, Atk. Spd. +20, bow range -300, only works with a bow

Rapid Fire 7
P.Atk. +94, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Fire 8
P.Atk. +100, Atk. Spd. +20%, bow range -300, only works with a bow

Rapid Shot 1
Atk. Spd. with a bow +8%

Rapid Shot 2
Atk. Spd. with a bow +12%

Reflect Damage 1
Reflect 10% of melee range physical damage back on the attacker

Reflect Damage 2
Reflect 15% of melee range physical damage back on the attacker

Reflect Damage 3
Reflect 20% of melee range physical damage back on the attacker

Regeneration 1
HP regen per tick +10%

Regeneration 2
HP regen per tick +15%

Regeneration 3
HP regen per tick +20%

Resist Aqua 1
Resistance to Water attribute +15%

Resist Aqua 2
Resistance to Water attribute +23%

Resist Aqua 3
Resistance to Water attribute +30%

Resist Fire 1

Resistance to Fire attribute +15%

Resist Fire 2
Resistance to Fire attribute +23%

Resist Fire 3
Resistance to Fire attribute +30%

Resist Poison 1
Resistance to Poison attribute +30%

Resist Poison 2
Resistance to Poison attribute +40%

Resist Poison 3
Resistance to Poison attribute +50%

Resist Shock 1
Resistance to Shock attribute +15%

Resist Shock 2
Resistance to Shock attribute +20%

Resist Shock 3
Resistance to Shock attribute +30%

Resist Shock 4
Resistance to Shock attribute +40%

Resist Wind 1
Resistance to Wind attribute +15%

Resist Wind 2
Resistance to Wind attribute +23%

Resist Wind 3
Resistance to Wind attribute +30%

Sanctuary
P.Atk. -23%

Sand Bomb 1-5
Accuracy -6

Sand Bomb 6-9
Accuracy -9

Sand Bomb 10
Accuracy -12

Seal of Chaos 1-2
Accuracy -6

Seal of Chaos 3+
Accuracy -8

Seal of Despair
P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30%

Seal of Disease
HP restored from heals -50%

Seal of Scourge 1+
HP regen per tick set to 0

Seal of Slow 1
Speed -30%

Seal of Slow 2+
Speed -45%

Seal of Suspension 1+
Reuse delay +200%

Seal of Winter
Atk. Spd. -23%

Servitor Haste 1
Atk. Spd. +15%

Servitor Haste 2
Atk. Spd. +33%

Servitor Magic Shield 1
M.Def. +23%

Servitor Magic Shield 2
M.Def. +30%

Servitor Physical Shield 1
P.Def. +8%

Servitor Physical Shield 2
P.Def. +12%

Servitor Physical Shield 3
P.Def. +15%

Servitor Ultimate Defense 1
P.Def. +1800, M.Def. +1350, Speed 0

Servitor Ultimate Defense 2
P.Def. +3600, M.Def. +2700, Speed 0

Servitor Windwalk 1
Speed +20

Servitor Windwalk 2
Speed +33

Shield 1
P.Def. +8%

Shield 2
P.Def. +12%

Shield 3
P.Def. +15%

Shield Slam
Physical skill silence

Shock Blast
P.Def. -30%, M.Def. -30%

Slow 1
Speed -30%

Slow 2+
Speed -45%

Snipe 1
P.Atk. +124, Accuracy +1, Critical +20%, Range +300

Snipe 2
P.Atk. +134, Accuracy +3, Critical +20%, Range +300

Snipe 3
P.Atk. +129, Accuracy +2, Critical +20%, Range +300

Snipe 4
P.Atk. +138, Accuracy +2, Critical +20%, Range +300

Snipe 5
P.Atk. +148, Accuracy +2, Critical +20%, Range +300

Snipe 6
P.Atk. +158, Accuracy +2, Critical +20%, Range +300

Snipe 7
P.Atk. +188, Accuracy +6, Critical +20%, Range +300

Snipe 8
P.Atk. +199, Accuracy +6, Critical +20%, Range +300

Song of Champion
Reuse Delay -30%, MP Cost -20%

Song of Earth
P.Def. +25%

Song of Flame Guard
Resistance to Fire attribute +30%

Song of Hunter
Critical +100%

Song of Invocation
Resistance to Darkness attribute +20%

Song of Life
HP regen per tick +20%

Song of Meditation
MP regen per tick +20%, MP Cost -10%

Song of Renewal
Physical Skill Reuse Delay -30%, MP cost -5%

Song of Storm Guard
Resistance to Wind attribute +30%

Song of Vengeance
Reflect 20% of melee range physical damage back on the attacker

Song of Vitality
HP +30%

Song of Warding
M.Def. +30%

Song of Water
Evasion +3

Song of Wind
Speed +20

Soul of Pa'agrio
M.Atk. +75%

Soul of Sagitarrius 1
MP +10%

Soul of Sagitarrius 2
MP +15%

Soul of Sagitarrius 3
MP +20%

Soul of Sagitarrius 4
MP +25%

Soul Shield 1
P.Def. +8%

Soul Shield 2
P.Def. +12%

Soul Shield 3
P.Def. +15%

Spirit Barrier 1
M.Def. +15%

Spirit Barrier 2
M.Def. +23%

Spirit Barrier 3
M.Def. +30%

Spirit of Sagittarius
Physical Skill MP Cost -??

Spoil (enchanted)
Atk. Spd. -23%

Spoil Festival (enchanted)
Atk. Spd. -23%

Sprint 1
Speed +20

Sprint 2
Speed +33

Stealth 1
P.Atk. -45%, P.Def. -45%, M.Def. -45%, Accuracy -12, Evasion -12

Stealth 2
P.Atk. -45%, P.Def. -30%, M.Def. -30%, Accuracy -12, Evasion -8

Stealth 3
P.Atk. -45%, P.Def. -15%, M.Def. -15%, Accuracy -12, Evasion -4

Stealth
base stats -??

Surrender to Earth 1
Resistance against Earth attribute -25%, Resistance to Wind attribute +??%

Surrender to Earth 2+
Resistance against Earth attribute -30%, Resistance to Wind attribute +??%

Surrender to Fire 1-3
Resistance against Fire attribute -25%, Resistance to Water attribute +??%

Surrender to Fire 4+
Resistance against Fire attribute -30%, Resistance to Water attribute +??%

Surrender to Poison 1-3
Resistance against Poison attribute -25%

Surrender to Poison 4+
Resistance against Poison attribute -30%

Surrender to Water 1+
Resistance against Water attribute -30%, Resistance to Fire attribute +??%

Surrender to Wind 1+
Resistance against Wind attribute -30%, Resistance to Earth attribute +??%

Tact of Pa'agrio 1
Evasion +2

Tact of Pa'agrio 2
Evasion +3

Tact of Pa'agrio 3
Evasion +4

Thrill Fight 1
Speed -20%, Atk. Spd. +5%

Thrill Fight 2
Speed -20%, Atk. Spd. +10%

Tribunal 1-6
Critical -30%

Tribunal 7-9
Critical -40%

Tribunal 10
Critical -50%

Touch of Death
Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective

Touch of Life
Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective

Ultimate Defense
P.Def. +1800, M.Def. +1350, Speed 0, Cancel Resistance +??

Ultimate Defense
P.Def. +3600, M.Def. +2700, Speed 0, Cancel Resistance +??

Ultimate Evasion 1
Evasion +20, Cancel Resistance +??

Ultimate Evasion 2
Evasion +25, Cancel Resistance +??

Under the Protection of Pa'agrio 1
Shield Block Rate +30%

Under the Protection of Pa'agrio 2
Shield Block Rate +40%

Under the Protection of Pa'agrio 3
Shield Block Rate +50%

Unholy Resistance 1
Resistance to Darkness attribute +15%

Unholy Resistance 2
Resistance to Darkness attribute +23%

Unholy Resistance 3
Resistance to Darkness attribute +30%

Vampiric Rage 1
Recover 6% of melee physical damage as HP

Vampiric Rage 2
Recover 7% of melee physical damage as HP

Vampiric Rage 3
Recover 8% of melee physical damage as HP

Vampiric Rage 4

Recover 9% of melee physical damage as HP

Vengeance
P.Def. +5400, M.Def. +4050, Speed 0, Cancel Resistance +??

Vision of Pa'agrio 1
Accuracy +2

Vision of Pa'agrio 2
Accuracy +3

Vision of Pa'agrio 3
Accuracy +4

War Chant 1
P.Atk. +4%, does not stack with Greater Shield or Earth Chant.

War Chant 2
P.Atk. +7%, does not stack with Greater Shield or Earth Chant.

War Chant 3
P.Atk. +10%, does not stack with Greater Shield or Earth Chant.

War Cry
P.Atk. +20%

War Cry
P.Atk. +25%

Warrior Servitor
HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10%

Wild Defense
Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400%

Wild Magic 1
Magic Critical rate +200%

Wild Magic 2
Magic Critical rate +300%

Wind Shackle 1
Atk. Spd. -17%

Wind Shackle 2-5
Atk. Spd. -20%

Wind Shackle 6+
Atk. Spd. -23%

Wind Vortex
Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%, Resistance to Earth attribute +??%

Wind Walk 1
Speed +20

Wind Walk 2
Speed +33

Wisdom of Pa'agrio 1
Casting Spd. +15%

Wisdom of Pa'agrio 2
Casting Spd. +23%

Wisdom of Pa'agrio 3
Casting Spd. +30%

Wizard Servitor
MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%

Wolf Spirit Totem
Speed +20%, Accuracy +3

Wyvern Aegis
P.Def. +7000, M.Def. +6000

Zealot 1 (Destroyer)
Atk. Spd. +10%, Critical +33, Accuracy +6, Speed +10, HP restored from heal +??

Zealot 2 (Destroyer)
Atk. Spd. +20%, Critical +67, Accuracy +6, Speed +20, HP restored from heal +??

Zealot 3 (Destroyer)
Atk. Spd. +30%, Critical +100, Accuracy +6, Speed +30, HP restored from heal +??

Zealot 1 (Tyrant)
Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal +??

Zealot 2 (Tyrant)
Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal +??

Zealot 3 (Tyrant)
Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal +??

0

2

Aegis
Shield Block Radius 360 degrees

Acrobat 1
Fall safe height +60

Acrobat 2
Fall safe height +100

Boost Breath 1
Breath Guage +180

Boost Breath 2
Breath Guage +300

Clan Aegis 1
P.Def. +3%

Clan Aegis 2
P.Def. +5%

Clan Aegis 3+
P.Def. +??

Clan Agility
Evasion +??

Clan Clarity
MP Regen per tick +??

Clan Cyclonic Resistance
Resistance to Wind and Water Attributes +??

Clan Empowerment
M.Atk. +??

Clan Essence
MP +??

Clan Fortitude
Resistance to Shock Attribute +??

Clan Freedom
Resistance to Hold and Derangement Attributes +??

Clan Guidance
Accuracy +??

Clan Imperium
right to open a clan command channel

Clan Lifeblood
HP Regen per tick +??

Clan Luck 1
PvE Death = 3.52% Loss

Clan Luck 2
PvE Death = 3.20% Loss
PvP (No Clan war) = 2% Loss
PvP (Clan War) = 0.50% Loss

Clan Magic Protection 1
M.Def. +6%

Clan Magic Protection 2
M.Def. +10%

Clan Magic Protection 3+
M.Def. +??%

Clan Magmatic Resistance
Resistance to Fire and Earth Attributes +??

Clan March
Speed +??

Clan Might 1
P.Atk. +3%

Clan Might 2+
P.Atk. +??

Clan Morale
CP Regen per tick +??

Clan Shield Boost
Shield P.Def. +??

Clan Spirituality 1
CP +6%

Clan Spirituality 2+
CP +??%

Clan Vigilance
Resistance to Sleep Attribute +??

Clan Vitality
1 - HP +3%

Clan Vitality
2 - HP +5%

Clan Vitality 3+
HP +??

Clan Withstand-Attack
Shield Block Rate +??

Clear Mind 1
MP regen per tick walking +3.2, standing +2.6

Clear Mind 2
MP regen per tick walking +4.0, standing +3.2

Clear Mind 3
MP regen per tick walking +4.3, standing +3.5

Clear Mind 4
MP regen per tick walking +5.1, standing +4.1

Clear Mind 5
MP regen per tick walking +5.8, standing +4.7

Clear Mind 6
MP regen per tick walking +6.2, standing +4.9

Critical Power 1
P.Atk. on a critical hit +32

Critical Power 2
P.Atk. on a critical hit +56

Critical Power 3
P.Atk. on a critical hit +93

Critical Power 4
P.Atk. on a critical hit +177

Critical Power 5
P.Atk. on a critical hit +295

Critical Power 6
P.Atk. on a critical hit +384

Esprit 1
HP regen per tick while running +2.5, mp regen +0.8

Esprit 2
HP regen per tick while running +3.0, mp regen +0.9

Esprit 3
HP regen per tick while running +3.5, mp regen +1.0

Esprit 4
HP regen per tick while running +4.0, mp regen +1.1

Esprit 5
HP regen per tick while running +4.5, mp regen +1.2

Esprit 6
HP regen per tick while running +5.0, mp regen +1.3

Esprit 7
HP regen per tick while running +5.5, mp regen +1.4

Esprit 8
HP regen per tick while running +6.0, mp regen +1.5

Fast HP Recovery 1
HP regen per tick +1.1

Fast HP Recovery 2
HP regen per tick +1.6

Fast HP Recovery 3
HP regen per tick +1.7

Fast HP Recovery 4
HP regen per tick +2.1

Fast HP Recovery 5
HP regen per tick +2.6

Fast HP Recovery 6
HP regen per tick +2.7

Fast HP Recovery 7
HP regen per tick +3.4

Fast HP Recovery 8
HP regen per tick +4.0

Fast Mana Recovery 1
MP regen per tick +1.1

Fast Mana Recovery 2
MP regen per tick +1.5

Fast Mana Recovery 3
MP regen per tick +1.9

Fast Mana Recovery 4
MP regen per tick +2.3

Fast Mana Recovery 5
MP regen per tick +2.7

Fast Mana Recovery 6
MP regen per tick +3.1

Fast Mana Recovery 7
MP regen per tick +3.4

Final Fortress 1
P.Def. +116.875 when HP falls to 30% or less

Final Fortress 2
P.Def. +129.000 when HP falls to 30% or less

Final Fortress 3
P.Def. +141.625 when HP falls to 30% or less

Final Fortress 4
P.Def. +150.375 when HP falls to 30% or less

Final Fortress 5
P.Def. +159.250 when HP falls to 30% or less

Final Fortress 6
P.Def. +168.375 when HP falls to 30% or less

Final Fortress 7
P.Def. +177.625 when HP falls to 30% or less

Final Fortress 8
P.Def. +187.000 when HP falls to 30% or less

Final Fortress 9
P.Def. +196.500 when HP falls to 30% or less

Final Fortress 10
P.Def. +206.125 when HP falls to 30% or less

Final Fortress 11
P.Def. +215.750 when HP falls to 30% or less

Final Frenzy 1
P.Atk. +32.9 when HP falls to 30% or less

Final Frenzy 2
P.Atk. +39.4 when HP falls to 30% or less

Final Frenzy 3
P.Atk. +46.6 when HP falls to 30% or less

Final Frenzy 4
P.Atk. +54.6 when HP falls to 30% or less

Final Frenzy 5
P.Atk. +63.3 when HP falls to 30% or less

Final Frenzy 6
P.Atk. +72.7 when HP falls to 30% or less

Final Frenzy 7
P.Atk. +79.3 when HP falls to 30% or less

Final Frenzy 8
P.Atk. +86.1 when HP falls to 30% or less

Final Frenzy 9
P.Atk. +93.1 when HP falls to 30% or less

Final Frenzy 10
P.Atk. +100.2 when HP falls to 30% or less

Final Frenzy 11
P.Atk. +107.5 when HP falls to 30% or less

Final Frenzy 12
P.Atk. +114.8 when HP falls to 30% or less

Final Frenzy 13
P.Atk. +122.1 when HP falls to 30% or less

Final Frenzy 14
P.Atk. +129.3 when HP falls to 30% or less

Focus Mind 1
MP regen per tick +1.1

Focus Mind 2
MP regen per tick +1.5

Focus Mind 3
MP regen per tick +1.9

Focus Mind 4
MP regen per tick +2.3

Focus Mind 5
MP regen per tick +2.7

Focus Mind 6
MP regen per tick +3.1

Health
Resistance to Bleed, Poison attributes +20%

Higher Mana Gain 1
MP gained from Recharge +22

Higher Mana Gain 2
MP gained from Recharge +24

Higher Mana Gain 3
MP gained from Recharge +28

Higher Mana Gain 4
MP gained from Recharge +29

Higher Mana Gain 5
MP gained from Recharge +31

Higher Mana Gain 6
MP gained from Recharge +32

Higher Mana Gain 7
MP gained from Recharge +38

Higher Mana Gain 8
MP gained from Recharge +39

Higher Mana Gain 9
MP gained from Recharge +41

Higher Mana Gain 10
MP gained from Recharge +42

Higher Mana Gain 11
MP gained from Recharge +48

Higher Mana Gain 12
MP gained from Recharge +49

Higher Mana Gain 13
MP gained from Recharge +50

Higher Mana Gain 14
MP gained from Recharge +52

Higher Mana Gain 15
MP gained from Recharge +53

Higher Mana Gain 16
MP gained from Recharge +59

Higher Mana Gain 17
MP gained from Recharge +61

Higher Mana Gain 18
MP gained from Recharge +62

Higher Mana Gain 19
MP gained from Recharge +64

Higher Mana Gain 20
MP gained from Recharge +66

Higher Mana Gain 21
MP gained from Recharge +72

Higher Mana Gain 22
MP gained from Recharge +73

Higher Mana Gain 23
MP gained from Recharge +75

Higher Mana Gain 24
MP gained from Recharge +76

Higher Mana Gain 25
MP gained from Recharge +78

Higher Mana Gain 26
MP gained from Recharge +79

Higher Mana Gain 27
MP gained from Recharge +81

Iron Body
Fall damage -40%

Long Shot 1
Bow Range 700

Long Shot 2
Bow Range 900

Mana Recovery
MP regen per tick +20% when wearing Robes

Quick Recovery 1
Magic Reuse Time -20%

Quick Recovery 2
Magic Reuse Time -25%

Quick Recovery 3
Magic Reuse Time -30%

Quiver of Holding 1
Weight Limit +30%

Quiver of Holding 2
Weight Limit +40%

Quiver of Holding 3
Weight Limit +50%

Seal of Strife 1 (winner)
CP +10%

Seal of Strife 1 (loser)
CP -10%

Shield Mastery 1
Shield Block Rate +50%

Shield Mastery 2
Shield Block Rate +70%

Shield Mastery 3
Shield Block Rate +85%

Shield Mastery 4
Shield Block Rate +100%

Skill Mastery (fighter)
Chance of "skill critical", based on STR

Skill Mastery (mystic)
Chance of "skill critical", based on INT

Toughness
Resistance to Hold, Sleep, Poison attributes +20%

Vital Force 1
HP regen per tick while sitting +1.9, mp regen +0.9

Vital Force 2
HP regen per tick while sitting +2.7, mp regen +1.1

Vital Force 3
HP regen per tick while sitting +2.9, mp regen +1.2

Vital Force 4
HP regen per tick while sitting +3.6, mp regen +1.5

Vital Force 5
HP regen per tick while sitting +4.5, mp regen +1.7

Vital Force 6
HP regen per tick while sitting +4.7, mp regen +1.8

Vital Force 7
HP regen per tick while sitting +5.6, mp regen +2.1

Vital Force 8
HP regen per tick while sitting +6.7, mp regen +2.5

Weight Limit 1
Weight Limit +100%

Weight Limit 2
Weight Limit +200%

Weight Limit 3
Weight Limit +300%

Wisdom
Resistance to Hold, Sleep, Derangement attributes +20%

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